![]() Import Open EXR files containing multiple 3D render passes with ease! Work with the diffuse pass, specular pass, normals, world position and others from within a single Open EXR file! Deep Pixel Compositing Use an infinite 3D workspace to combine live action footage, 3D models, virtual cameras and light sources! Design with greater realism using casted shadows, depth of field and volumetric effects! Multi Channel Workflow Use the flexible spline editor to create smooth motion between keyframes! Select from a range of interpolation methods like Linear, Bezier and B-Spline to get the exact animation you want! 3D Compositing 3D Workspace Instantly jump to any keyframe value and make changes to a selected element using the incredibly simple spreadsheet view! Spline Editor Quickly and easily trim, extend or slide any element or tool in your scene! You can even modify animation using spline curves directly in the timeline! Spreadsheet Editor The customizable viewport can be a single display or quad split display to view different 3D angles! You can overlay a histogram, view different channels or even view a shot in Stereo 3D! Timeline Editor Recording & Live Performance MicrophonesĬonnect tools and effects together using nodes to create amazing effects with infinite control! Now you don’t need to get lost in nested layers or pre-composed timeline tracks, Fusion’s flow graph interface makes it easy to build your effects! Multiple 3D Viewers.Changing the saver format now updates the file extension if the extension matched the previous format.Fixed double drawing of the contents of the A buffer when using split/wipe in GLView.Import and export of LUTs from ColorCurves now works if some LUT splines aren't enabled for editing (all splines are always imported and exported).Fusion is now able to load the 3D cube portion of Resolve LUTs.Fixed the "Use Color from parent Particle" option in pSpawn.FastNoise Brightness input slider wasn't functional in gradient mode. ![]()
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